06Prime Wiki
(Created page with "left Defence is a skill that makes enemies less likely to hit a player and deal zero damage. It also allows for players to wear better armour. To train t...")
 
(Adding categories)
 
Line 53: Line 53:
   
 
<sup>2</sup>Ahrim's and Karil's armours also require 70 magic and 70 ranged, respectively
 
<sup>2</sup>Ahrim's and Karil's armours also require 70 magic and 70 ranged, respectively
  +
[[Category:Skills]]

Latest revision as of 23:54, 10 February 2014

Defence.png

Defence is a skill that makes enemies less likely to hit a player and deal zero damage. It also allows for players to wear better armour. To train the defence skill, a player must first select a defensive or controlled style of fighting, and then engage in combat with an enemy.

Equipment[]

As a player's defence level increases, they will be able to wear more effective armour. Below is a table showing the various basic armours a player can wear and at what levels.

Level Armour Type
1
Bronze Platebody.png
Bronze
1
Iron Platebody.png
Iron
5
Steel Platebody.png
Steel
10
Black Platebody.png
Black
20
Mithril Platebody.png
Mithril
30
Adamant Platebody.png
Adamant
40
Rune Platebody.png
Rune
50
Granite Shield.png
Granite1
60
Dragon Med Helm.png
Dragon
70
Dharok's Platebody.png

Barrows' Brother Armour2

1Also requires 50 strength


2Ahrim's and Karil's armours also require 70 magic and 70 ranged, respectively